.recx file format

About .recx file format

You can save one worksheet with one xml file. The recx format zips the multiple xml files and changes the extension to recx. Input / output with xml is also possible. It is not necessary to be aware that it is a zip file and there is no need to install compression / decompression software separately.

The xml format can flexibly deal with future specification change / extension. By publishing the specification, there is a merit that a third party can develop software that uses the output figure for other applications.

If you add extra files to recx, it may not work properly.

Multiple worksheets correspond by combining multiple xml files in zip format. The tab order is the order of the file list inside the zip format. By doing this, you can also use the zip file creation tool on the command line to create multiple worksheet recx files. If zip file creation tool is not UTF - 8 compatible, all but ASCII characters will be garbled.

For example, the following data xml is shown.

The data structure is as follows.

Data entry is <PartsBoard List> and <Source BoardList>.

    │  └─Line
    ├─PanelSawList (Layout pictures list)
    │  └─PanelSaw (Layout picture)
    │      └─BoardNode (Panel)
    ├─PartsBoardList (Parts list)
    ├─PartsColorList (Color classification of Parts list)
    ├─SourceBoardList (Stocks list)
    ├─StockBoardList (First usage Stocks)
    ├─SourceBoardData (Calculated Stocks list)
    └─PartsBoardData (Calculated Parts list)

About Parts and Stocks number.

The number is sorted in descending order at size and begin with 0. Size gives priority to one having a long horizontal direction over the same case. The same case too gives priority to the one that can turn over it. In the case of equivalence, it is unified all as the same material.

About data structure of Layout pictures.

It becomes two pieces when I cut one time of board. And becomes two pieces too when I cut one piece of board which I cut again. In other words, the data structure becomes the hierarchy structure of 2 divergence. Because it is XML, it define the board and express a layout.

On board size and coordinates of data.

By design, the value must be an integer. Therefore, converted to a numerical value with the minimum unit as 1, recorded, and calculated internally. It is an integer value with [unit] - [placement calculation] - [precision] as one unit. For example, 12.3 becomes 123 when the length format is decimal point and precision (minimum unit) is 0.1. In the case of the minimum unit of 1/8 "of fraction inch, one foot is 96 which is eight times 12 inches.

<?xml version="1.0" encoding="UTF-8"?>
<RectPacker FileTypeVersion="1.2">
  MaxCutLength = Cut Table Length
  Rotate = 
    All Can Turn=0; 
    All Cannot Turn=1; 
    Individual Setting=2
  SmallSourcePriorityPoint = Small stocks usage rate
Precision =
Precision / minimum unit
In case of LengthFormat = "ftDecimal"
1, 0.1, 0.01

In case of LengthFormat = "ftFeetDecimalInches"
0.1, 0.01, 0.001

In case of "ftFactionalInches" or "ftFeetFractionalInches"
1/8 ", 1/16", 1/32 ", 1/64", 1/128 "
Decimals = 
Number of digits after a decimal point(Because of compatibility of old versions, "Precision" takes precedence)
SearchLevel = Speed and Yield 1 to 5
MinimumSearchTime = Minimum Search Time(Second)
PartsColorListType = Color classification of Parts
    Order of similar shape=1
    Order of big area=2
    Order of small area=3
Problem = Problem 1D or 2D
  <Option Rotate="0" PartsAlignment="0" SmallSourcePriorityPoint="2" Decimals="0" SearchLevel="3" HighRatio="1" PartsColorListType="1" KerfSize="3" MaxCutLength="" Problem="2D" TabColor="" Thickness="" Material="Sheet1"/>
Stocks list
  The invalid value is ignored for run time.
  In the case of 1D, "Height" disappears.
  Comment = Description  
  Width = Horizontal size  
  Height = Vertical size  
  Count = Quantity 
  Cost = Cost -->
    <Board Comment="" Width="1800" Height="900" Count="" Cost=""/>

First usage Stocks list
  Comment = Description  
  Width = Horizontal size  
  Height = Vertical size  
  Count = Quantity 
  Cost = A unit cost -->
    <Board Comment="" Width="1800" Height="900" Count="" Cost=""/>
Parts list
   Comment = Description  
  Width = Horizontal size  
  Height = Vertical size  
  Count = Quantity 
CanRotate = Individual Setting Only. Can Turn=1. Cannot Turn=0. -->
    <Board Comment="" Width="400" Height="300" Count="1" CanRotate="1"/>
    <Board Comment="" Width="500" Height="200" Count="2" CanRotate=""/>
Calculated Stocks list
  Unified overlap data and deleted the invalid value and showed the number of sheets that I used.
  Index= Stock Panel ID
  Comment = Description    
  Width = Horizontal size  
  Height = Vertical size  
  Count =Quantity Unlimited = -1
  Cost =  A unit cost
  UsedNumber = Used Number 
  Priority = First usage is 1
    <Board Index="0" Width="1800" Height="900" Count="-1" Cost="0" UsedNumber="1" Comment="" Priority="0" />
Calculated Parts list
Unified overlap data and deleted the invalid value and showed the number of sheets that I used.
  Index= Part Panel ID
  Comment = Description    
  Width = Horizontal size  
  Height = Vertical size  
  Count= Quantity
  CanRotate = Individual Setting Only. Can Turn=1. Cannot Turn=0. 
  Cost = A unit cost of Parts
  CanNotBeArrangedNumber = Number of Uncut Parts
    <Board Index="0" Width="400" Height="300" Count="1" CanRotate="true" Cost="0" CanNotBeArrangedNumber="0" Comment=""/>
    <Board Index="1" Width="500" Height="200" Count="2" CanRotate="true" Cost="0" CanNotBeArrangedNumber="0" Comment=""/>
    <Line>Sample line 1</Line>
    <Line>Sample line 2</Line>
Color classification of Parts list
  (Refer to "delphi VCL Color", "Vcl.Graphics.TBrushStyle" -->
    <PartsColor Back="clWindow" BrushColor="clAppWorkSpace" FontColor="clGrayText" PenColor="clGrayText" Style="bsDiagCross"/>
    <PartsColor Back="clWindow" BrushColor="clWindow" FontColor="clWindowText" PenColor="clWindowText" Style="bsClear"/>
    <PartsColor Back="clGradientInactiveCaption" BrushColor="clWindow" FontColor="clWindowText" PenColor="clWindowText" Style="bsClear"/>
    <PartsColor Back="$008080FF" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$0080FFFF" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$0080FF80" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00FFFF80" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00FF8000" BrushColor="clWindow" FontColor="clWhite" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00C080FF" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00404080" BrushColor="clWindow" FontColor="clWhite" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$004080FF" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="clTeal" BrushColor="clWindow" FontColor="clWhite" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00804000" BrushColor="clWindow" FontColor="clWhite" PenColor="clBlack" Style="bsClear"/>
    <PartsColor Back="$00FF8080" BrushColor="clWindow" FontColor="clBlack" PenColor="clBlack" Style="bsClear"/>
Layout pictures list
ExecutionTime=Millimeters second unit-->
  <PanelSawList ExecutionTime="15">
  <PanelSaw>A Layout picture 
    Count = The number of sheets of the same cutting pattern 
    SourceIndex = Stocks Panel ID
    PartitionID = When it is divided, a number is acquired from 1. No divide is 0.
    PartitionIndex = Number to be given from 0 in same PartitionID
    PartitionCount = Thequantity that was divided in same PartitionID
    <PanelSaw Count="1" SourceIndex="0" PartitionID="0" PartitionIndex="0" PartitionCount="0">
      A layout is expressed by a tree structure.
      Category=Kind of the Panel
    This panel which is cut horizontally   = cgHCut (A child node exists)
    This panel which is cut vertical = cgVCut (A child node exists) 
    Turned Part = cgPartsLength
    No turn Part = cgPartsSide
    Remnants = cgSpace
      SizeX = Horizontal size  
      SizeY = Vertical size
      OriginY, OriginX = The coordinate which made the upper left on a figure the starting point.
      PartsIndex = Part ID -->
      <BoardNode Category="cgVcut" SizeX="1800" SizeY="900" OriginY="0" OriginX="0">
        <BoardNode Category="cgHCut" SizeX="403" SizeY="900" OriginY="0" OriginX="0">
          <BoardNode Category="cgVcut" SizeX="403" SizeY="500" OriginY="0" OriginX="0">
            <BoardNode Category="cgPartsLength" SizeX="200" SizeY="500" OriginY="0" OriginX="0" PartsIndex="1"/>
            <BoardNode Category="cgVcut" SizeX="200" SizeY="500" OriginY="0" OriginX="203">
              <BoardNode Category="cgPartsLength" SizeX="200" SizeY="500" OriginY="0" OriginX="203" PartsIndex="1"/>
          <BoardNode Category="cgHCut" SizeX="403" SizeY="397" OriginY="503" OriginX="0">
            <BoardNode Category="cgVcut" SizeX="403" SizeY="300" OriginY="503" OriginX="0">
              <BoardNode Category="cgPartsSide" SizeX="400" SizeY="300" OriginY="503" OriginX="0" PartsIndex="0"/>
            <BoardNode Category="cgSpace" SizeX="403" SizeY="94" OriginY="806" OriginX="0"/>
        <BoardNode Category="cgSpace" SizeX="1394" SizeY="900" OriginY="0" OriginX="406"/>

In the case of 1D

The unnecessary part is omitted from explanation of 2D mentioned above.

<PanelSaw Count="1" SourceIndex="0">
<LineData Count="1">0</LineData> <!-- Ex. 0 = Part ID Count = The Part of Quantity -->
<LineData Count="1">1</LineData>
<LineData Count="1">2</LineData>